Growth Product Manager / Chef de produit croissance
Ironbelly Studios Montréal, QC Posted September 19, 2026 full time
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We need someone to own what happens after install. That means getting people to the moment the product clicks for them, then turning it into a habit they come back to because it makes their life better, not because it hooks them. You probably come from free-to-play games or a fast-growing consumer app, somewhere a level-up, a streak or a well-timed nudge was key to the product. You think in journeys, not features: what a new user needs to feel on day one, day seven and day thirty, and you desig…
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